Virtual Explorers Survey Virtual Explorers Survey About You Name * Name First Name First Name Last Name Last Name Email * Your Role * Tenure line facultyNon-tenure line facultyInstructional DesignerStaffAdministratorOther Your Role Campus * College * Department * Course Designation * Ex: IST 110, ENGL 202C, etc Your Learning Objectives Describe the primary learning objective for this virtual experience: * What should students know or be able to do after completing this experience? How clearly defined is the learning objective? * Very clearly defined—I know exactly what the objective is and how to achieve it. Somewhat defined—I have a general goal but need help refining or clarifying it. Broadly defined—I have an idea of my objective and prefer to explore how existing solutions might help me. Not defined—I’m still exploring possibilities and figuring out what the objective might be. What role do you think a virtual experience could play in meeting the learning objective? * Essential to my plan; it’s the best way to achieve my objective. Might work, but I need guidance to explore options. I’m open to a virtual experience if there’s a simple solution that’s ready to use. I’m excited to create something completely new with a virtual experience. Describe your approach to finding a solution for the learning objective. * I have a plan in mind and want help bringing it to life. I’d like to collaborate to figure out the best path forward. I prefer using tried-and-true tools that can be adapted to my needs. I’m eager to experiment and create a custom or groundbreaking solution. How far along are you in planning for this learning objective? * I’ve started and feel confident about the direction—I just need help implementing. I’ve started but I’m unsure if it’s the best approach and might need to adjust. I’ve started and just want a simple, proven solution that already exists. I’ve started but I’m open to being creative and thinking outside the box. What is the primary goal of your learning experience? * Provide a way for students to interact with content in a straightforward and accessible manner. Allow students to explore and engage with a detailed and interactive environment. Enable students to feel fully immersed and deeply connected to the environment. The Virtual Experience Describe any locations, environments, or objects specific to your learning objectives that students should encounter in the virtual experience. * How comfortable are you with exploring new or unfamiliar technologies? * I prefer sticking to tools I’m already familiar with or know work well. I’m open to new tools if they align with my objectives. I prefer using tools that are established and reliable. I’m enthusiastic about trying cutting-edge technologies and approaches. How comfortable are you with taking ownership of the virtual experience after the initial phases of development? * I would prefer ongoing TLT involvement for management. I am open to learning but unsure of what will be required. I may need additional guidance during the transition. I am confident I can manage and evolve the experience independently. How prepared are you to engage in training and familiarize yourself with the platform and tools being used? * I would need significant support throughout the process. I am unsure but willing to explore options with support. I may need additional resources to build confidence. I am fully prepared to dedicate time and effort to training and tool mastery. What type of interaction do you want students to have? * Clicking, selecting, or moving items on a screen in a simple, intuitive way. Navigating through and interacting with objects in an environment to solve problems or complete tasks.Option 2 Experiencing a sense of physical interaction as if they are inside the environment. What kinds of devices will students use to access the virtual experience? * Devices like mobile phones, laptops, desktops, or tablets that are widely available to students. Devices capable of rendering and running more detailed applications or web-based environments. Specialized equipment that supports fully immersive experiences. How important is it for students to feel physically present in the environment? * It’s not necessary—students just need to engage with the material effectively. Somewhat important—students benefit from exploring a realistic environment but don’t need to feel physically present. Very important—it’s critical for students to feel fully present in the environment for maximum engagement. How realistic do the graphics need to be for your learning objectives? * Simple representations are sufficient to convey the concepts. The environment should feel realistic enough to represent a specific context or scenario. A highly realistic sense of scale and depth is essential for the experience to be effective. What level of competency should students have with navigating virtual spaces? * Basic familiarity with standard computer or mobile phone interactions (e.g., clicking, tapping, or swiping). Ability to use controls similar to video game interfaces (e.g., keyboard/mouse or game controller navigation). Comfort with physical movement, such as using VR controllers or hand gestures. How important is accessibility and ease of access for all students? * Very important—students should be able to access the experience with standard devices they already have. Somewhat important—I’m open to using more advanced tools if it enhances the experience. Less important—I’m prioritizing the most immersive and impactful experience over accessibility. Submit If you are human, leave this field blank.